People quickly look through things and don't sit and experience. That's a problem with artwork, [because] it's more of an experience than something to quickly look at. It takes a while for everything to unveil itself.
The seed of your next artwork lies embedded in the imperfections of your current piece. Such imperfections are your guides - valuable, objective, non-judgmental guides to matters you need to reconsider or develop further.
To all viewers but yourself, what matters is the product: the finished artwork. To you, and you alone, what matters is the process: the experiences of shaping that artwork. The viewers' concerns are not your concerns (although it'd dangerously easy to adopt their attitudes.) Their job is wahtever it is: to be moved by art, to be entertained by it, to make a killing off it, whatever. Your job is to learn to work on your work.
One association with the arts that I vividly remember was a magazine called Normal Instructor, a teachers' magazine, that Miss George would hold up with illustrations of great artworks like [Vincent] van Gogh and Rembrandt [van Rijn].
Pearl Jam bassist Jeff Ament and I get excited talking about making record artwork or working with T-shirt designs. The least exciting part for us is talking about the finances; it's like going to the dentist for us. But we at least try to do it in a creative way and put our stamp on it. I can only think that we create something that's worth the value of that dollar.